ngd-showcase
ngd-showcase is an efficient, customizable vehicle showcase script that allows server owners to spawn in 'prop' vehicles for display anywhere around the map.
Installation Instructions:
Add the ngd-showcase folder into your server's resource folder.
Open server.cfg and add
ensure ngd-showcase
Open config.lua and customize to your needs.
Update - V2.5: Script is now standalone and no longer dependent on a framework.
Script can be restarted live without any issues!
If you have any problems - Join our Discord for support!
Config = {
debug = false,
}
Config.Cars = {
[1] = {
model = `zentorno`, --Vehicle Spawncode
coords = vector4(191.51, -1017.86, 29.29, 200), --Vehicle Position
range = 50, -- Range from player vehicle will spawn (Recommend leaving at 50 for best performance.)
mods = {
--Primary Paint:
RandomColor = false, -- This will OVERRIDE the paint colors below and make them random
PrimaryPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
PrimaryColor = 1, --Color (https://pastebin.com/pwHci0xK)
PrimaryPearlColor = 1,
--Seconday Paint:
SecPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
SecColor = 1, --Color (https://pastebin.com/pwHci0xK)
modFrontBumper = 3,
modRearBumper = 0,
modSideSkirt = 2,
modExhaust = 0,
modChassis = 0,
modGrille = 0,
modHood = 0,
modWingL = 1,
modWingR = 1,
modRoof = 1,
modSuspension = 3,
modWheelType = 9, -- (0=Sport, 1=Muscle, 2=Lowrider, 3=SUV, 4=Offroad, 5=Tuner, 6=Bike, 7=HighEnd, 8=SuperMod1, 9=SuperMod2, 10=SuperMod3, 11=SuperMod4, 12=SuperMod5)
modWheels = 1,
modSeats = 1,
modSteeringWheel = 1,
modSpeakers = 1,
modTrunk = 1,
modStruts = 1,
modArchCover = 1,
modWindowTint = 6,
modLivery = 0,
dirtLevel = 0, --(0-10 - 0 Being clean)
modXenon = true, -- (false = Standard, true = Xenon - When lights are turned on.)
xenonr = 255, -- Xenon RGB
xenong = 0, -- Xenon RGB
xenonb = 0, -- Xenon RGB
lights = 2, --Lights (1 = OFF, 2 = ON)
},
},
[2] = {
model = `thrax`,
coords = vector4(186.32, -1016.76, 29.31, 208),
range = 50,
lights = 1,
mods = {
--Primary Paint:
RandomColor = true, -- This will OVERRIDE the paint colors below and make them random
PrimaryPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
PrimaryColor = 27, --Color (https://pastebin.com/pwHci0xK)
-- PrimaryPearlColor = 1,
-- --Seconday Paint:
SecPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
SecColor = 1, --Color (https://pastebin.com/pwHci0xK)
modFrontBumper = 1,
modRearBumper = 5,
modSideSkirt = 3,
modExhaust = 1,
modChassis = 1,
modGrille = 1,
modHood = 2,
modWingL = 1,
modWingR = 1,
modRoof = 1,
modSuspension = 3,
modXenon = 1, -- (0 = Standard, 1 = Xenon - When lights are turned on.)
modWheels = 12,
modSeats = 1,
modSteeringWheel = 1,
modSpeakers = 1,
modTrunk = 1,
modStruts = 1,
modArchCover = 1,
modWindowTint = 6, --(0= None, 1= PureBlack, 2=DarkSmoke, 3=LightSmoke, 4=Stock, 5=Limo, 6=Green)
modLivery = 0,
dirtLevel = 0, --(0-10 - 0 Being clean)
modXenon = true, -- (false = Standard, true = Xenon - When lights are turned on.)
xenonr = 255, -- Xenon RGB
xenong = 0, -- Xenon RGB
xenonb = 0, -- Xenon RGB
lights = 2, --Lights (1 = OFF, 2 = ON)
},
},
[3] = {
model = `taco`,
coords = vector4(180.49, -1014.59, 29.32, 207),
range = 50,
lights = 2,
mods = {
RandomColor = true,
--Mods from below can go here!
},
},
}
--Available Mods - Add and remove as you wish.--
--[[
--Primary Paint:
RandomColor = true, -- This will OVERRIDE the paint colors below and make them random
PrimaryPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
PrimaryColor = 1, --Color (https://pastebin.com/pwHci0xK)
PrimaryPearlColor = 1,
--Seconday Paint:
SecPaintType = 1, -- 0= Normal, 1= Metallic, 2=Pearl, 3= Matte, 4= Metal, 5= Chrome
SecColor = 1, --Color (https://pastebin.com/pwHci0xK)
modFrontBumper = 1,
modRearBumper = 5,
modSideSkirt = 3,
modExhaust = 1,
modChassis = 1,
modGrille = 1,
modHood = 2,
modWingL = 1,
modWingR = 1,
modRoof = 1,
modSuspension = 3,
modXenon = 1, -- (0 = Standard, 1 = Xenon - When lights are turned on.)
modWheels = 12,
modSeats = 1,
modSteeringWheel = 1,
modSpeakers = 1,
modTrunk = 1,
modStruts = 1,
modArchCover = 1,
modWindowTint = 6, --(0= None, 1= PureBlack, 2=DarkSmoke, 3=LightSmoke, 4=Stock, 5=Limo, 6=Green)
modLivery = 0,
dirtLevel = 0, --(0-10 - 0 Being clean)
modXenon = true, -- (false = Standard, true = Xenon - When lights are turned on.)
xenonr = 255, -- Xenon RGB
xenong = 0, -- Xenon RGB
xenonb = 0, -- Xenon RGB
lights = 2, --Lights (1 = OFF, 2 = ON)
]]
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